Как в кино

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I’ve recently played some MGS4 and GTAIV, and it is clear they are filled with press button to proceed, use item to proceed, honk the horn to proceed, or simply just follow the line on your map. GTAIV feels at times like a pac-man, except you don’t have to make any choices where to go.

It is clear after playing these games that what the designers really wanted to do was not a game but a movie, the interactivity is just a annoyance on the way. As someone who is also into film making I can understand this, but the problem is that it is ruining the game. […] I’ve written a number of scripts, but I wont make them in to games just because I do games right now. Games are games and films are films. When I do a game i want the gameplay to be front and center and what ever you as a player do with it is more important then some story I’m want to tell, so if I’m going to make you cry it better be trough gameplay.
Eskil Steenberg